a sokoban-varient puzzle game with simple graphics
you play as a cube, who has to navigate through narrow corridors to open spaces and solve levels along the way, you can push and pull crates, including using them to open doors and clearing paths!


Mechanics :

  • push and pull crates to put them on the targets
  • navigate through tight corridors and open spaces!
  • use crates to open doors and interact with the environment
  • minimalist and 1bit graphics with puzzle mechanics


made with puzzlescript next, you can check it here too : Game Link

this is my first gam, i'd appreciate constructive feedback as i continue improving my design skills!

- FunnyDudeMakesGames

Updated 1 day ago
Published 3 days ago
StatusReleased
PlatformsHTML5
AuthorFunnyDude
GenrePuzzle
Made withPuzzleScript
Tags1-bit, 2D, PuzzleScript, Sokoban
Code licenseMIT License
Asset licenseCreative Commons Attribution_ShareAlike v4.0 International
Average sessionA few minutes
InputsKeyboard, Touchscreen

Comments

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dude, it's just called sokoban, there's no sokoban-like. there's pure sokoban and varient sokoban but both are captured under the umbrella term of sokoban

also, this is a fairly pure form of sokoban.

I value that viewpoint, I wanted to add my own mechanics while maintaining Sokoban's essential feel, and i make sure to be careful and cautious with my wording, so thanks!

it is kinda interesting how you subtly varied some of common sokoban elements, I especially like how the buttons for the doors/gates are 1-use switches, which is not only something you don't see often in puzzle games (often puzzle game mechanics are made to be reversable in the right environment), so I liked how you switched it up.

also, I just realized that I called you dude when your username is funnydude.